One of the science fiction romances that really haunted my late childhood was the relationship between Steve Austin and Jaime Sommers. Steve Austin was one of the television heroes of the 1970s. He was a test pilot/astronaut who survived a devastating plane crash and was Read More …
Author: tdwise@saumag.edu
Science Fiction Romances, Part 1: Star Trek
In honor of Valentine’s Day, I thought I’d write a few posts about science fiction romances. Pretty much every book I write has at least a little bit of a romance element to it, and I thought it might be fun to write about some Read More …
Computer-Generated Worlds
One option for creating comics and graphic novels is to create the artwork by hand with pencils, inks, and paint. Alex Ross, featured in my last blog, produces some mind-blowing work that way. I also love the pen and ink work of Brian Hitch, Gary Read More …
Alex Ross and Graphic Novels
As I wrote last week, I’ve been working on a 3D graphic novel. A graphic novel, essentially, is a comic book with a spine. A comic book is a magazine and a graphic novel is a book. “Graphic” doesn’t mean it has graphic violence and Read More …
3D and Me
My last set of posts was a personal history of computer-generated comic book illustration. Writing those blogs got me excited about CGI (computer generated imagery) again, and I’ve spent the last two weeks organizing and restoring my library of 3D models. I’ve had this image Read More …
Comics and Computers, Part 3: Poser, Daz, and Lightwave
When I saw the ads for the first Poser software package, I was thrilled. Here was a program that produced posable 3d human figures. I bought the first version when it came out. In those days, the human figures it generated were fairly primitive. Those Read More …
Comics and Computers, Part 2: Strata and 3D Art
Just as I was starting my first college teaching job, I bought a Macintosh Centris and some illustration software. A brochure came in the mail advertising a software package called Strata Studio Pro, and I saw pictures from Marco Patrito’s digital graphic novel, Sinkha, and Read More …
Computers and Comics, Part 1: The First PCs
I thought it might be fun to dig through my archives and reflect on the way technology has changed since my first efforts to create computer-generated comics. When the first personal computers came out, everybody was saying they were the wave of the future. I bought Read More …
A New Year
Welcome back, everyone! I’ve been taking a break for the past week or so to gear up for another big year. This was a productive break. I finished most of the revisions on Season Out of Time, did some work on Intrepid Force III, and Read More …
An Original Christmas Story: The Foolish Gifts
What if Santa Claus could really bring you everything you wanted? When I was in graduate school, my friend Stan and I were both going to write stories based on that premise. Mine turned out to be something different than what we discussed, and I Read More …